How to start

In this chapter you will learn how to begin using EyeCon. You will be able to create interactive environments using midi and sound output. You will learn how to use EyeCons basic video analysis features like touchlines, dynamic fields, feature fields and position tracking.

 

Overview - Features

 

Installation and Setup

Installation for DirectX-video device (Webcam, TV board)

Installation for Falcon Framegrabber

Camera Connection

Creating EyeCon Video Sensing Elements

Touchlines

Dynamic Fields

Position Tracking

Media and System Control

Midi

Sound output

OSC Introduction OSC Implementation

Playing Video

 

Special features

How to organize scenes (Sequencer)

Autostart EyeCon

Artistic considerations, an essay written by Robert Wechsler

Introduction

The Nature of Interaction

Mapping

Conclusion